// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.


theImages[0] = '../images/sideImage1.jpg'
theImages[1] = '../images/sideImage2.jpg'
theImages[2] = '../images/sideImage3.jpg'
theImages[3] = '../images/sideImage4.jpg'
theImages[4] = '../images/sideImage5.jpg'
theImages[5] = '../images/sideImage6.jpg'
theImages[6] = '../images/sideImage7.jpg'
theImages[7] = '../images/sideImage8.jpg'
theImages[8] = '../images/sideImage9.jpg'
theImages[9] = '../images/sideImage10.jpg'
theImages[10] = '../images/sideImage9.jpg'

// do not edit anything below this line

var j = 0
var p = theImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}
var whichImage = Math.round(Math.random()*(p-1));

function showImage(){
document.write('<img border="0" width="163" height="151" alt="" src="'+theImages[whichImage]+'">');
}

showImage();


